2026-07-07 03:25:10 -07:00
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/* Example program that links against the waymini library.
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* No external dependencies beyond waymini itself and the C standard library.
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*/
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2026-07-07 03:49:24 -07:00
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#pragma once
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2026-07-07 03:25:10 -07:00
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#include "waymini.h"
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "datatypes.cpp"
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#include "helpers.cpp"
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#include "triangle.cpp"
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#include "buffer.cpp"
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#include "surface.cpp"
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// this should be handled elsewhere, eventually, maybe, probably
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2026-07-07 03:49:24 -07:00
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// static void onKey(void *user, uint32_t keycode, uint32_t state) {
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// if (keycode == 1) {
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// exit(1);
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// }
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// (void)user;
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// const char *label = state ? "down" : "up ";
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// printf("key %s: %u\n", label, keycode);
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// fflush(stdout);
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// }
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2026-07-07 03:25:10 -07:00
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namespace UwU {
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class Draw {
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private:
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class Surface surface;
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// void putPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xff) {
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// size_t i = (size_t)y * surface.getStride() + (size_t)x * 4;
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// uint8_t b0 = pixels[i + 0];
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// uint8_t g0 = pixels[i + 1];
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// uint8_t r0 = pixels[i + 2];
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// b = Helpers::lerp8(b0, b, a);
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// g = Helpers::lerp8(g0, g, a);
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// r = Helpers::lerp8(r0, r, a);
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// pixels[i + 0] = b; // B
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// pixels[i + 1] = g; // G
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// pixels[i + 2] = r; // R
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// pixels[i + 3] = 0xff; // A
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// }
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// plot lines if m <= 1
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void lineLow(int32_t x0, int32_t y0, int32_t x1, int32_t y1, Color color) {
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int32_t dx = x1 - x0;
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int32_t dy = y1 - y0;
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int32_t yi = 1;
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if (dy < 0) {
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yi = -1;
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dy = -dy;
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}
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int32_t d = (2 * dy) - dx;
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int32_t y = y0;
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for (int32_t x = x0; x < x1; x++) {
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// putPixel(x, y, color.r, color.g, color.b, color.a);
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surface.buffer.drawPixel(Coord2((uint16_t)x, (uint16_t)y), color);
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if (d > 0) {
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y += yi;
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d += (2 * (dy - dx));
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} else {
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d += (2 * dy);
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}
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}
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return;
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}
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// plot lines if m >1
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void lineHigh(int32_t x0, int32_t y0, int32_t x1, int32_t y1, Color color) {
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int32_t dx = x1 - x0;
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int32_t dy = y1 - y0;
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int32_t xi = 1;
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if (dx < 0) {
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xi = -1;
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dx = -dx;
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}
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int32_t d = (2 * dx) - dy;
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int32_t x = x0;
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for (int32_t y = y0; y < y1; y++) {
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// putPixel(x, y, color.r, color.g, color.b, color.a);
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surface.buffer.drawPixel(Coord2((uint16_t)x, (uint16_t)y), color);
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if (d > 0) {
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x += xi;
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d += (2 * (dx - dy));
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} else {
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d += (2 * dx);
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}
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}
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return;
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}
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public:
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Draw(uint16_t width, uint16_t height, waymini_key_cb onKey)
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: surface(width, height, onKey) {}
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bool shouldClose() {
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return surface.shouldClose();
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}
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void updateSize() {
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surface.updateSize();
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return;
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}
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uint16_t getWidth() {
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return surface.getWidth();
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}
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uint16_t getHeight() {
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return surface.getHeight();
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}
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uint16_t getStride() {
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return surface.getStride();
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}
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void present() {
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surface.present();
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return;
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}
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void destroy() {
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surface.destroy();
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return;
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}
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// Draw a rectangle (duh)
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void rectangle(Coord2 point0, Coord2 point1, Color color) {
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if (point0.x > getWidth() || point0.y > getHeight() || point1.x > getWidth() || point1.y > getHeight()) {return;};
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for (uint32_t y = point0.y; y < point1.y; y++) {
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for (uint32_t x = point0.x; x < point1.x; x++) {
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// putPixel(x, y, color.r, color.g, color.b, color.a);
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surface.buffer.drawPixel(Coord2((uint16_t)x, (uint16_t)y), color);
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}
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}
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return;
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}
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// Draws a rectangle with a 4-point color gradient
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void rectangleGradient(Coord2 point0, Coord2 point1, Color colorUL, Color colorUR, Color colorLL, Color colorLR) {
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// convert to int32_t and ensure x1>x0 && y1>y0
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int32_t x0, y0, x1, y1;
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if (point0.x > point1.x) {
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x0 = (int32_t)point1.x;
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x1 = (int32_t)point0.x;
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} else {
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x0 = (int32_t)point0.x;
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x1 = (int32_t)point1.x;
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}
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if (point0.y > point1.y) {
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y0 = (int32_t)point1.y;
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y1 = (int32_t)point0.y;
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} else {
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y0 = (int32_t)point0.y;
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y1 = (int32_t)point1.y;
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}
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// setup gradient coefficient arrays
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int32_t w = x1 - x0 + 1;
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int32_t h = y1 - y0 + 1;
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int16_t xGrad[w];
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int16_t yGrad[h];
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// calculate gradient coefficients
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Helpers::bresenham(0, 0, w - 1, 255, xGrad);
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Helpers::bresenham(0, 0, h - 1, 255, yGrad);
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// for each point calculate, alpha blend and print color
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Color Lmix = Color();
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Color Rmix = Color();
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Color Xmix = Color();
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for (int32_t y = y0; y <= y1; y++) {
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Lmix = Helpers::lerpColor(colorUL, colorLL, (uint8_t)yGrad[y - y0]);
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Rmix = Helpers::lerpColor(colorUR, colorLR, (uint8_t)yGrad[y - y0]);
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for (int32_t x = x0; x <= x1; x++) {
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Xmix = Helpers::lerpColor(Lmix, Rmix, (uint8_t)xGrad[x - x0]);
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// putPixel(x, y, Xmix.r, Xmix.g, Xmix.b, Xmix.a);
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surface.buffer.drawPixel(Coord2((uint16_t)x, (uint16_t)y), Xmix);
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}
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}
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return;
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}
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// Fill a simple gradient. Each row is stride bytes.
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void rainbow() {
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for (uint32_t y = 0; y < getHeight(); y++) {
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for (uint32_t x = 0; x < getWidth(); x++) {
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surface.buffer.drawPixel(Coord2((uint16_t)x, (uint16_t)y), Color(
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(uint8_t)(y * 255 / getHeight()),
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0x00,
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(uint8_t)(x * 255 / getWidth()),
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0xff));
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// size_t i = (size_t)y * getStride() + (size_t)x * 4;
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// pixels[i + 0] = (uint8_t)(y * 255 / getHeight()); // B
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// pixels[i + 1] = 0x00; // G
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// pixels[i + 2] = (uint8_t)(x * 255 / getWidth()); // R
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// pixels[i + 3] = 0xFF; // A
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}
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}
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}
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// Draw a single point
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void point (Coord2 point, Color color) {
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if (point.x > getWidth() || point.y > getHeight()) {return;};
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// putPixel(point.x, point.y, color.r, color.g, color.b, color.a);
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surface.buffer.drawPixel(point, color);
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}
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// Uses Bresenham's line algorithm to draw line of any slope
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void line (Coord2 point0, Coord2 point1, Color color) {
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if (point0.x > getWidth() || point0.y > getHeight() || point1.x > getWidth() || point1.y > getHeight()) {return;};
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int32_t x0 = (int32_t)point0.x;
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int32_t y0 = (int32_t)point0.y;
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int32_t x1 = (int32_t)point1.x;
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int32_t y1 = (int32_t)point1.y;
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if (abs(y1 - y0) < abs(x1 - x0)) {
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if (x0 > x1) {
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lineLow(x1, y1, x0, y0, color);
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} else {
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lineLow(x0, y0, x1, y1, color);
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}
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} else {
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if (y0 > y1) {
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lineHigh(x1, y1, x0, y0, color);
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} else {
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lineHigh(x0, y0, x1, y1, color);
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}
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}
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}
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// Draw a horizontally bounded trapezoid
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// coords.y1 >= coords.y0
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// todo move to private and add public checks
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void trapezoid (Trapezoid coords, Color color) {
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printf("(%u, %u, %u, %u, %u, %u)", coords.y0, coords.y1, coords.xl0, coords.xl1, coords.xr0, coords.xr1);
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uint16_t height = 1 + coords.y1 - coords.y0;
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int16_t LeftBound[height];
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int16_t RightBound[height];
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Helpers::bresenham(0, coords.xl0, coords.y1 - coords.y0, coords.xl1, LeftBound);
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Helpers::bresenham(0, coords.xr0, coords.y1 - coords.y0, coords.xr1, RightBound);
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printf("leftbound\n");
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for (uint16_t i = 0; i < height; i++) {
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printf("(%u, %u)\n", i, LeftBound[i]);
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}
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printf("rightbound\n");
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for (uint16_t i = 0; i < height; i++) {
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printf("(%u, %u)\n", i, RightBound[i]);
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}
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for (uint16_t i = 0; i < height; i++) {
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for (uint16_t x = LeftBound[i]; x <= RightBound[i]; x++) {
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// printf("(%u, %u)", x, i + coords.y0);
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surface.buffer.drawPixel(Coord2(x, i + coords.y0), color);
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}
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}
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return;
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}
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// Draw a triangle
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void triangle (uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, Color color) {
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Triangle triangle = Triangle(x0, y0, x1, y1, x2, y2);
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triangle.draw(surface.buffer, color);
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return;
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}
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};
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}
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2026-07-07 03:49:24 -07:00
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// int main(void) {
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// uint32_t w = 800, h = 480;
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// UwU::Color fuchsia = UwU::Color(0xb00b6940);
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// UwU::Color red = UwU::Color(0xff0000ff);
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// UwU::Color green = UwU::Color(0x00ff00ff);
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// UwU::Color blue = UwU::Color(0x0000ffff);
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// UwU::Color alpha = UwU::Color(0x00000000);
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// printf("r: %u, g:%u, b:%u, a:%u\n", fuchsia.r, fuchsia.g, fuchsia.b, fuchsia.a);
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// // struct waymini *wm = waymini_create(w, h, on_key, NULL);
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// UwU::Draw draw = UwU::Draw(w, h, onKey);
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// draw.rainbow();
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// draw.rectangle(UwU::Coord2(69, 69), UwU::Coord2(420, 420), fuchsia);
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// draw.rectangleGradient(UwU::Coord2(200, 200), UwU::Coord2(600, 400), red, blue, alpha, red);
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// draw.trapezoid(UwU::Trapezoid(300, 400, 360, 380, 600, 480), green);
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// draw.triangle(280, 100, 240, 290, 320, 300, green);
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// draw.point(UwU::Coord2(387, 43), green);
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// draw.line(UwU::Coord2(300, 100), UwU::Coord2(250, 469), green);
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// draw.line(UwU::Coord2(250, 100), UwU::Coord2(300, 469), green);
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// draw.line(UwU::Coord2(300, 100), UwU::Coord2(469, 250), green);
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// draw.line(UwU::Coord2(469, 100), UwU::Coord2(300, 250), green);
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// draw.line(UwU::Coord2(100, 300), UwU::Coord2(250, 469), green);
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// draw.line(UwU::Coord2(250, 300), UwU::Coord2(100, 469), green);
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// draw.line(UwU::Coord2(100, 300), UwU::Coord2(469, 250), green);
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// draw.line(UwU::Coord2(469, 300), UwU::Coord2(100, 250), green);
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// draw.present();
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// while (!draw.shouldClose()) {}
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2026-07-07 03:25:10 -07:00
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2026-07-07 03:49:24 -07:00
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// draw.destroy();
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// return 0;
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// }
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