2026-07-07 07:46:27 -07:00
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#pragma once
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#include <stdint.h>
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#include "../datatypes.cpp"
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#include "../helpers.cpp"
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#include "../buffer.cpp"
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namespace UwU {
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// shader prototype
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class Shader {
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public:
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Shader() {}
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2026-07-07 12:17:32 -07:00
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virtual Color color(uint16_t u, uint16_t v) {
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(void)u;
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(void)v;
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return Color();
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2026-07-07 07:46:27 -07:00
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}
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};
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}
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