shaders headerfile, and added CRTP shader to Point

This commit is contained in:
2026-07-20 01:52:30 -07:00
parent 444143ced9
commit 0f0e352fca
5 changed files with 14 additions and 19 deletions
+5 -16
View File
@@ -5,7 +5,7 @@
#include "../datatypes.cpp"
#include "../helpers.cpp"
#include "../buffer.cpp"
#include "../shader.cpp"
#include "../shaders/shaders.h"
namespace UwU {
// point
@@ -19,22 +19,11 @@ namespace UwU {
uint16_t x;
uint16_t y;
// Draw a rectangle
void draw (Buffer buffer, Shader shader) {
// Draw a point
template <class ShaderT>
void draw (Buffer buffer, ShaderBase<ShaderT>& shader) {
if (x > buffer.width || y > buffer.height) {return;};
if (shader.shaderType == COLOR) {
buffer.drawPixel(x, y, shader.c0);
return;
} else if (shader.shaderType == HGRADIENT) {
buffer.drawPixel(x, y, ShaderMethods::gradient(shader.u0, shader.scale, shader.c0, shader.c1, x));
return;
} else if (shader.shaderType == VGRADIENT) {
buffer.drawPixel(x, y, ShaderMethods::gradient(shader.v0, shader.scale, shader.c0, shader.c1, y));
return;
} else if (shader.shaderType == BUFFER) {
buffer.drawPixel(x, y, ShaderMethods::buffer(shader.u0, shader.v0, shader.buffer, x, y));
}
buffer.drawPixel(x, y, shader.shade(x, y));
return;
}
};
+1 -1
View File
@@ -6,7 +6,7 @@
#include "../helpers.cpp"
#include "../buffer.cpp"
#include "../shaders/shaderbase.cpp"
#include "../shaders/colorshader.cpp"
#include "../shaders/shaders.h"
namespace UwU {
// rectangle