shaders headerfile, and added CRTP shader to Point
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@@ -6,7 +6,7 @@
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#include "../helpers.cpp"
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#include "../buffer.cpp"
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#include "../shaders/shaderbase.cpp"
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#include "../shaders/colorshader.cpp"
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#include "../shaders/shaders.h"
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namespace UwU {
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// rectangle
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