implemented CRTP shader on ColorShader and Rectangle
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#include "datatypes.cpp"
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#include "helpers.cpp"
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#include "buffer.cpp"
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#include "surface.cpp"
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#include "primatives/line.cpp"
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#include "primatives/point.cpp"
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#include "primatives/rectangle.cpp"
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#include "primatives/trapezoid.cpp"
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#include "primatives/triangle.cpp"
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#include "shader.cpp"
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