added shaders, but ran into performance issues. will need refactor

This commit is contained in:
2026-07-07 17:57:25 -07:00
parent ad2e84c279
commit 85cfdaab49
12 changed files with 139 additions and 78 deletions
+2 -2
View File
@@ -8,7 +8,7 @@
#include "shader.cpp"
namespace UwU {
class ColorShader : public Shader {
class ColorShader {
public:
ColorShader(Color color) {
this->shaderColor = color;
@@ -16,7 +16,7 @@ namespace UwU {
Color shaderColor;
Color color(uint16_t u, uint16_t v) override {
Color color(uint16_t u, uint16_t v) {
(void)u;
(void)v;
return shaderColor;