added shaders, but ran into performance issues. will need refactor

This commit is contained in:
2026-07-07 17:57:25 -07:00
parent ad2e84c279
commit 85cfdaab49
12 changed files with 139 additions and 78 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ namespace UwU {
public:
Shader() {}
virtual Color color(uint16_t u, uint16_t v) {
Color color(uint16_t u, uint16_t v) {
(void)u;
(void)v;
return Color();