implemented shaders, gradients, and uv mapping

This commit is contained in:
2026-07-07 12:17:32 -07:00
parent 989cb196ed
commit ad2e84c279
10 changed files with 149 additions and 27 deletions
+25
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#pragma once
#include <stdint.h>
#include "../datatypes.cpp"
#include "../helpers.cpp"
#include "../buffer.cpp"
#include "shader.cpp"
namespace UwU {
class ColorShader : public Shader {
public:
ColorShader(Color color) {
this->shaderColor = color;
}
Color shaderColor;
Color color(uint16_t u, uint16_t v) override {
(void)u;
(void)v;
return shaderColor;
}
};
}