bit of code cleanup
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+1
-5
@@ -4,11 +4,7 @@
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#include "datatypes.cpp"
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#include "helpers.cpp"
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#include "shaders/shader.cpp"
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// #include "shaders/colorshader.cpp"
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// #include "shaders/gradientshader.cpp"
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// #include "shaders/hgradientshader.cpp"
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// #include "shaders/vgradientshader.cpp"
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#include "shader.cpp"
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namespace UwU {
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// Buffer object - can be a wayland surface or a virtual buffer
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