added gradient shader logic to trapezoids

This commit is contained in:
2026-07-08 14:34:55 -07:00
parent b7032c3b8e
commit f61e3a8237
8 changed files with 70 additions and 54 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ namespace UwU {
// Draw a rectangle
void draw (Buffer buffer, Color color) {
if (x > buffer.width || y > buffer.height) {return;};
buffer.drawPixel(Coord2(x, y), color);
buffer.drawPixel(x, y, color);
return;
}
};