#pragma once #include #include namespace UwU { class Bresenham { private: int16_t x0; int16_t y0; int16_t x1; int16_t y1; int16_t d; int16_t public: Bresenham(int16_t x0, int16_t y0, int16_t x1, int16_t y1) { this->x0 = x0; this->y0 = y0; this->x1 = x1; this->y1 = y1; if (abs(y1 - y0) < abs(x1 - x0)) { if (x0 > x1) { } } } }; }