#include "datatypes.cpp" #include "helpers.cpp" #include "buffer.cpp" #include "surface.cpp" #include "primatives/line.cpp" #include "primatives/point.cpp" #include "primatives/rectangle.cpp" #include "primatives/trapezoid.cpp" #include "primatives/triangle.cpp" #include "shaders/shaders.h" #include "mappers/mappers.h"