#pragma once #include #include "datatypes.cpp" #include "helpers.cpp" namespace UwU { class Triangle { public: Triangle(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) { this->x0 = x0; this->y0 = y0; this->x1 = x1; this->y1 = y1; this->x2 = x2; this->y2 = y2; } Triangle() {} uint16_t x0; uint16_t y0; uint16_t x1; uint16_t y1; uint16_t x2; uint16_t y2; }; }