Files
UwUGL/shaders/buffershader.cpp
T
2026-07-25 21:53:33 -07:00

24 lines
579 B
C++

#pragma once
#include <stdint.h>
#include "../datatypes.cpp"
#include "../helpers.cpp"
#include "../buffer.cpp"
#include "shaderbase.cpp"
namespace UwU {
class BufferShader : public ShaderBase<BufferShader> {
public:
BufferShader(Buffer buffer) {
this->buffer = buffer;
}
Buffer buffer;
Color shade(uint16_t x, uint16_t y) {
uint32_t index = (y * buffer.stride) + (x * 4);
Color c = Color(buffer.pixels[index + 2], buffer.pixels[index + 1], buffer.pixels[index], buffer.pixels[index + 3]);
return c;
}
};
}